I'm currently in the third week of my first real art class: 2D Basic Design. I'm still trying to figure out what exactly that means. Skipping too many details, I'm convinced that I don't speak the same language as my art teacher, which makes everything sort of difficult. I'm relying a lot on my art major roommate (who, thankfully, is in the same class) to help me out when she can (and I in so doing remind her when we have homework). I'm also really, really glad now that I am not an art major.
Here are some of the things I've done so far:
Initial drawing that has to be included in my portfolio to show improvement. We had 30 minutes to do something that showed what we already knew about design "and if that's nothing then, well...just doodle and see where it goes." Yeah, that would be my doodle given the previous class's lecture on unity.First assignment--"doodle design" focusing on the use of line. The assignment sheet for this might as well have been written in French for all I understood of it but my teacher liked it, even if she thought it was a scorpion.
Shape exercise--apparently I didn't quite follow the instructions for this one either, but abstract art just isn't my thing. I can sometimes appreciate it when someone else does it well, but my mind just doesn't think that way when it comes to creating it.
Value exercise using high key, low key and dramatic study--don't ask about the subject...it pretty much comes down to me having way too much fun creeping out my roommate.


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